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PSX games
2002 Nov-Dec

One small game-development company asked our team to develop tech. demos of a 2D action games for PlayStation in short period of time. We have developed 2 classical game clones: 'Boulder Dash' clone and classical 2D platform shooter.

The core of the tech. demos including rendering, animations support, collision detection, input processing, basic game logic and studying PSX platform/PsyQ libraries were done in slightly less than 2 weeks. CDROM streaming, video player, memory card support, improved rendering, parallax scrolling, additional game entities and fully functional game logic were added in 1 month. Both tech. demos were tested on real PSX (ePSXe emulators were used during 80% of development).



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