The same day he got his first ZX Spectrum, Aras wrote some mosaic-drawing
program. Apparently that left him impressed and since then then he basically is a
realtime graphics maniac.
Aras has worked in a couple of software companies, with works ranging from databases/web to
motion recognition to videogames. Somehow he also got Master's degree in computer science from the local university, has a nice
family and right now works as a graphics programmer at OverTheEdge, making sure their Unity
game/media development tool can run slow (if you want it to)
even on high-end graphics hardware!
Just because he can, Aras also has a website: aras-p.infoProjects of Aras Pranckevicius
Paulius LIEKIS after working long time on games and computer vision systems at
InteraMotion LLC. became a developer of Stock market analysis systems at NFQ.
He is having a long holidays now and looking for opportunities to work abroad on
computer graphics. He has dedicated his master work and recent couple years
for computer graphics and demos. On a free time he is playing with web design,
demos and training his personal neural networks to master BMX tricks.Projects of Paulius Liekis
Renaldas Zioma is working on the rendering systems for the next-gen consoles in a R&D team
at Digital Illusions. In the past he led the development of the technology for real-time
strategy title developed by WireframeDreams back in Lithuania, as well done some
previous-gen console development, sensor-less motion recognition software, and even coded
a couple of small games using ZX Spectrum assembly when he was a kid. Currently he is
wasting his spare time by rendering things on homebrew PSP devkit and Amiga1200.
Otherwise he would go hiking! He has previously published articles in ShaderX 2, ShaderX 4
and AI Game Programming Wisdom 3.Projects of Renaldas Zioma
Valdemaras Bucilka became interested in computers and electronics just
as he got his ZX Spectrum. Later learnt Z80 assembler, began doing graphics,
programming games while simultaneously upgrading speccy hardware by himself.
In 2002 graduated from Kaunas Technology University and received BS degree in Electronics.
Recently he has finished 3D fighting game demo based on real-time motion
recognition for Interamotion, LLC, working as engine and game programmer;
currently developing PlayStation games as a contractor for Ivolgamus, UAB.
Spare-time interests include demos, game related events in Lithuania, electronics
and foreign languages.Projects of Valdemaras Bucilka
Providing as much risk as you want all day long...Projects of Viktoras Jucikas